fala galera blz? antes eu tinha postado como fazer um splitscreen no l4d2,agora vou mostrar como fazer no 1,o l4d1 tem esquemas diferentes apartir do passo 8,então para quem já viu o tuto do 2,passe direto para o passo 8.
1. consiga 2 joysticks
2. conecte os no pc
3. baixe o programa JoyIDs : http://www.wingmanteam.com/latest_software/gadgets.htm#JoyIDs_Utility:
4. neste programa mostrará os dois joysticks conectados no seu computador,coloque o controle que você quer jogar o l4d na segunda linha (ID 2) do programa,pois o jogador 1 jogará no teclado e mouse,e o 2 jogará no controle
5. agora,você terá que ir em Meu Computador\C\Arquivos de Programas\(Pasta do seu l4d)\left4dead\cfg e abra o 360controller.cfg
6. agora terá que escolher qual é o tipo de controle que o player 2 jogará,por exemplo,se for um controle de xbox360,você terá que apagar tudo que tem no 360controller.cfg e colocar isto:
config do controle de xbox360:
joystick 1
joy_advanced "1" // use advanced joystick options (allows for multiple axes)
joy_name "L4D Xbox360 Joystick Configuration"
joy_inverty2 0
joy_advaxisx 3 // x-axis controls GAME_AXIS_SIDE (strafing left and right)
joy_advaxisy 1 // y-axis controls GAME_AXIS_FORWARD (move forward and back)
joy_advaxisz 0 // z-axis is treated like a button
joy_advaxisr 2 // r-axis controls GAME_AXIS_PITCH (look up and down)
joy_advaxisu 4 // u-axis controls GAME_AXIS_YAW (look left and right)
joy_advaxisv 0 // v-axis is unused
joy_forwardsensitivity -1.0 // movement sensitivity
joy_sidesensitivity 1.0
joy_forwardthreshold 0.1 // movement dead zone settings
joy_sidethreshold 0.1
joy_pitchsensitivity 1.0 // look sensitivity
joy_yawsensitivity -1.5
joy_pitchthreshold 0.1 // look dead zone settings
joy_yawthreshold 0.0
joy_variable_frametime 1
joy_autoaimdampenrange 0.85
joy_autoaimdampen 0.5
joy_lowend 0.65
joy_lowmap 0.15
joy_accelscale 3.0
joy_accelmax 4.0
joy_response_move 5
joy_response_look 1
joy_autoaimdampen 0.3
joy_autoaimdampenrange 0.85
joyadvancedupdate // advanced joystick update allows for analog control of move and look
// Alternate control 1
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "c" "+voicerecord"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "h" "motd"
bind "m" "chooseteam"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "+mouse_menu QA"
bind "y" "messagemode"
bind "z" "+mouse_menu Orders"
bind "`" "toggleconsole"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F1" "Vote Yes"
bind "F2" "Vote No"
bind "F5" "jpeg"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+zoom"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "invnext"
// controller2 bindings
cmd2 +jlook // enable joystick look
cmd2 bind "A_BUTTON" "+jump;+menuAccept" // (A) button - Jump -menuAccpt allows us to make selections on hud menus
cmd2 bind "B_BUTTON" "+reload" // (B) button - Reload
cmd2 bind "X_BUTTON" "+use" // (X) Use
cmd2 bind "Y_BUTTON" "lastinv" // (Y) button - swap pistol/rifle or z_abort -used to respawn as a ghost.
cmd2 bind "R_TRIGGER" "+attack" // RT - Main weapon - Primary trigger
cmd2 bind "L_TRIGGER" "+attack2" // LT - Melee
cmd2 bind "R_SHOULDER" "+lookspin" // RB - Fast 180 spin
cmd2 bind "L_SHOULDER" "toggle_duck" // LB - Duck - is also used to give objects to people.
cmd2 bind "STICK1" "vocalize smartlook" // LS - vocalize
cmd2 bind "STICK2" "+zoom" // RS click - Rifle Zoom
// Fixed bindings, do not change these across joystick presets
cmd2 bind "BACK" "togglescores" // (back) button - scores
cmd2 bind "START" "pause" // (start) button - pause
cmd2 bind "S1_UP" "+menuUp" // Hud menu Up
cmd2 bind "S1_DOWN" "+menuDown" // Hud menu Down
cmd2 bind "UP" "impulse 100" // DPad Up - Toggle flashlight
cmd2 bind "LEFT" "slot3" // DPad Left - grenade
cmd2 bind "RIGHT" "slot4" // DPad Right - health
cmd2 bind "DOWN" "slot5" // DPad Down - Pills
config do controle de ps3:
bind "ESCAPE" "cancelselect"
bind "`" "toggleconsole"
bind "START" "gameui_activate"
bind "TAB" "+showscores"
bind "SPACE" "+jump"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "h" "motd"
bind "m" "chooseteam"
bind "c" "+voicerecord"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "+mouse_menu QA"
bind "y" "messagemode"
bind "z" "+mouse_menu Orders"
bind "c" "+duck"
bind "SHIFT" "+speed"
bind "F1" "Vote Yes"
bind "F2" "Vote No"
bind "F5" "jpeg"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+zoom"
joystick 1
joy_advanced "1" // use advanced joystick options (allows for multiple axes)
joy_name "PS3 Configuration"
joy_advaxisx 3 // x-axis controls GAME_AXIS_SIDE (strafing left and right)
joy_advaxisy 1 // y-axis controls GAME_AXIS_FORWARD (move forward and back)
joy_advaxisz 4 // z-axis is treated like a button
joy_advaxisr 2 // r-axis controls GAME_AXIS_PITCH (look up and down)
joy_advaxisu 0 // u-axis controls GAME_AXIS_YAW (look left and right)
joy_advaxisv 0 // v-axis is unused
joy_forwardsensitivity -1.0 // movement sensitivity
joy_sidesensitivity 1.0
joy_forwardthreshold 0.1 // movement dead zone settings
joy_sidethreshold 0.1
joy_pitchsensitivity 1.0 // look sensitivity
joy_yawsensitivity -1.5
joy_pitchthreshold 0.1 // look dead zone settings
joy_yawthreshold 0.15
//joy_variable_frametime 1
joy_autoaimdampenrange 0.85
joy_autoaimdampen 0.5
joy_lowend 0.65
joy_lowmap 0.15
joy_accelscale 3.0
joy_accelmax 4.0
joy_response_move 5
joy_response_look 1
joy_autoaimdampen 0.3
joy_autoaimdampenrange 0.85
joyadvancedupdate // advanced joystick update allows for analog control of move and look
// controller2 bindings
cmd2 +jlook
cmd2 bind "JOY1" "chooseteam"
cmd2 bind "JOY15" "+jump;+menuAccept" // X button
cmd2 bind "JOY13" "invnext" // TRIANGLE button
cmd2 bind "JOY16" "+use" // SQUARE button
cmd2 bind "JOY10" "+lookspin"
cmd2 bind "JOY9" "+duck"
cmd2 bind "JOY14" "+reload" // CIRCLE button
cmd2 bind "JOY5" "impulse 100" // toggle flashlight - UP arrow
cmd2 bind "JOY6" "slot4" // grenades - RIGHT arrow slot3
cmd2 bind "JOY7" "slot5" // Health Kit - DOWN arrow slot4
cmd2 bind "JOY8" "slot3" // Pain Pills - LEFT arrow slot5
cmd2 bind "JOY11" "+attack2" // Fast 180 spin - left trigger2
cmd2 bind "JOY12" "+attack" // swap pistol/rifle - right trigger2
cmd2 bind "JOY2" "vocalize smartlook" // LS - vocalize STICK1
cmd2 bind "JOY3" "+zoom" // RS click - Rifle Zoom STICK2
cmd2 bind "JOY17" "motd"
cmd2 bind "JOY4" "gameui_activate"[table]
config de um joystick de pc comum:
bind "ESCAPE" "cancelselect"
bind "`" "toggleconsole"
bind "START" "gameui_activate"
bind "TAB" "+showscores"
bind "SPACE" "+jump"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "h" "motd"
bind "m" "chooseteam"
bind "c" "+voicerecord"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "+mouse_menu QA"
bind "y" "messagemode"
bind "z" "+mouse_menu Orders"
bind "c" "+duck"
bind "SHIFT" "+speed"
bind "F1" "Vote Yes"
bind "F2" "Vote No"
bind "F5" "jpeg"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+zoom"
joystick 1
joy_advanced "1" // use advanced joystick options (allows for multiple axes)
joy_name "L4D2 Playstation2 Joystick Configuration"
joy_advaxisx 3 // x-axis controls GAME_AXIS_SIDE (strafing left and right)
joy_advaxisy 1 // y-axis controls GAME_AXIS_FORWARD (move forward and back)
joy_advaxisz 2 // z-axis is treated like a button
joy_advaxisr 4 // r-axis controls GAME_AXIS_PITCH (look up and down)
joy_advaxisu 0 // u-axis controls GAME_AXIS_YAW (look left and right)
joy_advaxisv 0 // v-axis is unused
joy_forwardsensitivity -1.0 // movement sensitivity
joy_sidesensitivity 1.0
joy_forwardthreshold 0.1 // movement dead zone settings
joy_sidethreshold 0.1
joy_pitchsensitivity 1.0 // look sensitivity
joy_yawsensitivity -1.5
joy_pitchthreshold 0.1 // look dead zone settings
joy_yawthreshold 0.15
joy_variable_frametime 1
joy_autoaimdampenrange 0.85
joy_autoaimdampen 0.5
joy_lowend 0.65
joy_lowmap 0.15
joy_accelscale 3.0
joy_accelmax 4.0
joy_response_move 5
joy_response_look 1
joy_autoaimdampen 0.3
joy_autoaimdampenrange 0.85
joyadvancedupdate // advanced joystick update allows for analog control of move and look
// controller1 bindings
+jlook // enable joystick look
bind "JOY3" "+jump;+menuAccept" // (A) button - Jump -menuAccpt allows us to make selections on hud menus
bind "JOY2" "+reload" // (B) button - Reload
bind "JOY4" "+use" // (X) Use
bind "JOY1" "lastinv" // (Y) button - swap pistol/rifle or z_abort -used to respawn as a ghost.
bind "JOY6" "+attack" // RT - Main weapon - Primary trigger
bind "JOY5" "+attack2" // LT - Melee
bind "JOY8" "+lookspin" // RB - Fast 180 spin
bind "JOY7" "toggle_duck" // LB - Duck - is also used to give objects to people.
// bind "JOY11" "vocalize smartlook" // LS - vocalize
bind "JOY12" "+zoom" // RS click - Rifle Zoom
// Fixed bindings, do not change these across joystick presets
bind "JOY9" "togglescores" // (back) button - scores
bind "JOY10" "gameui_activate" // (start) button - pause
bind "POV_UP" "+menuUp" // Hud menu Up
bind "POV_DOWN" "+menuDown" // Hud menu Down
bind "POV_UP" "impulse 100" // DPad Up - Toggle flashlight
bind "POV_LEFT" "slot3" // DPad Left - grenade
bind "POV_RIGHT" "slot4" // DPad Right - health
bind "POV_DOWN" "slot5" // DPad Down - Pills
// 自創 投票/麥克風指令
alias "voteyes2" "Vote Yes"
alias "voteno2" "Vote No"
alias "-joyvote2" "bind JOY7 toggle_duck;bind JOY8 +lookspin;bind JOY10 gameui_activate;vocalize smartlook"
alias "+joyvote2" "bind JOY7 voteyes2;bind JOY8 voteno2;bind JOY10 +voicerecord"
bind "JOY11" "+joyvote2"
// controller2 bindings
cmd2 +jlook // enable joystick look
cmd2 bind "JOY3" "+jump;+menuAccept" // (A) button - Jump -menuAccpt allows us to make selections on hud menus
cmd2 bind "JOY2" "+reload" // (B) button - Reload
cmd2 bind "JOY4" "+use" // (X) Use
cmd2 bind "JOY1" "lastinv" // (Y) button - swap pistol/rifle or z_abort -used to respawn as a ghost.
cmd2 bind "JOY6" "+attack" // RT - Main weapon - Primary trigger
cmd2 bind "JOY5" "+attack2" // LT - Melee
cmd2 bind "JOY8" "+lookspin" // RB - Fast 180 spin
cmd2 bind "JOY7" "toggle_duck" // LB - Duck - is also used to give objects to people.
// cmd2 bind "JOY11" "vocalize smartlook" // LS - vocalize
cmd2 bind "JOY12" "+zoom" // RS click - Rifle Zoom
// Fixed bindings, do not change these across joystick presets
cmd2 bind "JOY9" "togglescores" // (back) button - scores
cmd2 bind "JOY10" "gameui_activate" // (start) button - pause
cmd2 bind "POV_UP" "+menuUp" // Hud menu Up
cmd2 bind "POV_DOWN" "+menuDown" // Hud menu Down
cmd2 bind "POV_UP" "impulse 100" // DPad Up - Toggle flashlight
cmd2 bind "POV_LEFT" "slot3" // DPad Left - grenade
cmd2 bind "POV_RIGHT" "slot4" // DPad Right - health
cmd2 bind "POV_DOWN" "slot5" // DPad Down - Pills
// Vote/Voice chat bindings
alias "voteyes" "cmd2 Vote Yes"
alias "voteno" "cmd2 Vote No"
alias "-joyvote" "cmd2 bind JOY7 toggle_duck;cmd2 bind JOY8 +lookspin;cmd2 bind JOY10 gameui_activate;vocalize smartlook"
alias "+joyvote" "cmd2 bind JOY7 voteyes;cmd2 bind JOY8 voteno;cmd2 bind JOY10 +voicerecord"
cmd2 bind "JOY11" "+joyvote"
// Edit : CXX.LIU
// All official configs, except the "Vote/Voice chat bindings"
// When hold L3, L1=Yes, R1=No, Start=Voice Chat
7.(somente para quem usa controle de ps3) o controle de ps3 é o melhor de todos para jogar o l4d2,porém ele não funfa no windows,então para faze-lo funcionar baixe este programa : http://dl.qj.net/playstation-3/tools-and-utilities/sixaxis-driver-for-pc.html . e depois clique no icone ps3sixaxis_en.exe,uma janela preta vai aparecer e desaparecer,depois disso segure o ''ps button'' (o botão do meio do ps3) por 5 segundos e o controle de ps3 irá funcionar no seu pc =D
PARTE DIFERENTE DO L4D2:
8. entre no menu principal do game e vá no console,então digite:
exec 360controller
ss_enable 1
ss_splitmode 1 (ou 2,porém o 2 requer um monitor widescreen)
ss_map (nome do mapa)
Prontinho! seu jogo será carregado e assim que terminar vai jogar de 2!!!
Mas...
E se eu quiser jogar eu,meu amigo e outros caras do garena?
entre em um servidor,digite no console:
ss_connect
cmd2 jointeam (1,2,3)
E estará jogando splitscreen online...
Observação: não sei por que é necessário 2 controles,se o player 1 está no teclado,e o 2 somente em UM controle,não sei para que serve o outro,porém se você não deixar 2 controles conectados,o controle que você quer que o player 2 jogue,não irá funfar...
Observação 2 : somente dei um control c + control v do meu outro post do l4d2 até o passo 7,pois o passo 8 em diante é um método DIFERENTE DO L4D2,então fiz a mão...
Conclusão: é realmente um pouco difícil jogar splitscreen,mas os resultados são grandiosos!!!
1. consiga 2 joysticks
2. conecte os no pc
3. baixe o programa JoyIDs : http://www.wingmanteam.com/latest_software/gadgets.htm#JoyIDs_Utility:
4. neste programa mostrará os dois joysticks conectados no seu computador,coloque o controle que você quer jogar o l4d na segunda linha (ID 2) do programa,pois o jogador 1 jogará no teclado e mouse,e o 2 jogará no controle
5. agora,você terá que ir em Meu Computador\C\Arquivos de Programas\(Pasta do seu l4d)\left4dead\cfg e abra o 360controller.cfg
6. agora terá que escolher qual é o tipo de controle que o player 2 jogará,por exemplo,se for um controle de xbox360,você terá que apagar tudo que tem no 360controller.cfg e colocar isto:
config do controle de xbox360:
joystick 1
joy_advanced "1" // use advanced joystick options (allows for multiple axes)
joy_name "L4D Xbox360 Joystick Configuration"
joy_inverty2 0
joy_advaxisx 3 // x-axis controls GAME_AXIS_SIDE (strafing left and right)
joy_advaxisy 1 // y-axis controls GAME_AXIS_FORWARD (move forward and back)
joy_advaxisz 0 // z-axis is treated like a button
joy_advaxisr 2 // r-axis controls GAME_AXIS_PITCH (look up and down)
joy_advaxisu 4 // u-axis controls GAME_AXIS_YAW (look left and right)
joy_advaxisv 0 // v-axis is unused
joy_forwardsensitivity -1.0 // movement sensitivity
joy_sidesensitivity 1.0
joy_forwardthreshold 0.1 // movement dead zone settings
joy_sidethreshold 0.1
joy_pitchsensitivity 1.0 // look sensitivity
joy_yawsensitivity -1.5
joy_pitchthreshold 0.1 // look dead zone settings
joy_yawthreshold 0.0
joy_variable_frametime 1
joy_autoaimdampenrange 0.85
joy_autoaimdampen 0.5
joy_lowend 0.65
joy_lowmap 0.15
joy_accelscale 3.0
joy_accelmax 4.0
joy_response_move 5
joy_response_look 1
joy_autoaimdampen 0.3
joy_autoaimdampenrange 0.85
joyadvancedupdate // advanced joystick update allows for analog control of move and look
// Alternate control 1
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "c" "+voicerecord"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "h" "motd"
bind "m" "chooseteam"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "+mouse_menu QA"
bind "y" "messagemode"
bind "z" "+mouse_menu Orders"
bind "`" "toggleconsole"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F1" "Vote Yes"
bind "F2" "Vote No"
bind "F5" "jpeg"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+zoom"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "invnext"
// controller2 bindings
cmd2 +jlook // enable joystick look
cmd2 bind "A_BUTTON" "+jump;+menuAccept" // (A) button - Jump -menuAccpt allows us to make selections on hud menus
cmd2 bind "B_BUTTON" "+reload" // (B) button - Reload
cmd2 bind "X_BUTTON" "+use" // (X) Use
cmd2 bind "Y_BUTTON" "lastinv" // (Y) button - swap pistol/rifle or z_abort -used to respawn as a ghost.
cmd2 bind "R_TRIGGER" "+attack" // RT - Main weapon - Primary trigger
cmd2 bind "L_TRIGGER" "+attack2" // LT - Melee
cmd2 bind "R_SHOULDER" "+lookspin" // RB - Fast 180 spin
cmd2 bind "L_SHOULDER" "toggle_duck" // LB - Duck - is also used to give objects to people.
cmd2 bind "STICK1" "vocalize smartlook" // LS - vocalize
cmd2 bind "STICK2" "+zoom" // RS click - Rifle Zoom
// Fixed bindings, do not change these across joystick presets
cmd2 bind "BACK" "togglescores" // (back) button - scores
cmd2 bind "START" "pause" // (start) button - pause
cmd2 bind "S1_UP" "+menuUp" // Hud menu Up
cmd2 bind "S1_DOWN" "+menuDown" // Hud menu Down
cmd2 bind "UP" "impulse 100" // DPad Up - Toggle flashlight
cmd2 bind "LEFT" "slot3" // DPad Left - grenade
cmd2 bind "RIGHT" "slot4" // DPad Right - health
cmd2 bind "DOWN" "slot5" // DPad Down - Pills
config do controle de ps3:
bind "ESCAPE" "cancelselect"
bind "`" "toggleconsole"
bind "START" "gameui_activate"
bind "TAB" "+showscores"
bind "SPACE" "+jump"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "h" "motd"
bind "m" "chooseteam"
bind "c" "+voicerecord"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "+mouse_menu QA"
bind "y" "messagemode"
bind "z" "+mouse_menu Orders"
bind "c" "+duck"
bind "SHIFT" "+speed"
bind "F1" "Vote Yes"
bind "F2" "Vote No"
bind "F5" "jpeg"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+zoom"
joystick 1
joy_advanced "1" // use advanced joystick options (allows for multiple axes)
joy_name "PS3 Configuration"
joy_advaxisx 3 // x-axis controls GAME_AXIS_SIDE (strafing left and right)
joy_advaxisy 1 // y-axis controls GAME_AXIS_FORWARD (move forward and back)
joy_advaxisz 4 // z-axis is treated like a button
joy_advaxisr 2 // r-axis controls GAME_AXIS_PITCH (look up and down)
joy_advaxisu 0 // u-axis controls GAME_AXIS_YAW (look left and right)
joy_advaxisv 0 // v-axis is unused
joy_forwardsensitivity -1.0 // movement sensitivity
joy_sidesensitivity 1.0
joy_forwardthreshold 0.1 // movement dead zone settings
joy_sidethreshold 0.1
joy_pitchsensitivity 1.0 // look sensitivity
joy_yawsensitivity -1.5
joy_pitchthreshold 0.1 // look dead zone settings
joy_yawthreshold 0.15
//joy_variable_frametime 1
joy_autoaimdampenrange 0.85
joy_autoaimdampen 0.5
joy_lowend 0.65
joy_lowmap 0.15
joy_accelscale 3.0
joy_accelmax 4.0
joy_response_move 5
joy_response_look 1
joy_autoaimdampen 0.3
joy_autoaimdampenrange 0.85
joyadvancedupdate // advanced joystick update allows for analog control of move and look
// controller2 bindings
cmd2 +jlook
cmd2 bind "JOY1" "chooseteam"
cmd2 bind "JOY15" "+jump;+menuAccept" // X button
cmd2 bind "JOY13" "invnext" // TRIANGLE button
cmd2 bind "JOY16" "+use" // SQUARE button
cmd2 bind "JOY10" "+lookspin"
cmd2 bind "JOY9" "+duck"
cmd2 bind "JOY14" "+reload" // CIRCLE button
cmd2 bind "JOY5" "impulse 100" // toggle flashlight - UP arrow
cmd2 bind "JOY6" "slot4" // grenades - RIGHT arrow slot3
cmd2 bind "JOY7" "slot5" // Health Kit - DOWN arrow slot4
cmd2 bind "JOY8" "slot3" // Pain Pills - LEFT arrow slot5
cmd2 bind "JOY11" "+attack2" // Fast 180 spin - left trigger2
cmd2 bind "JOY12" "+attack" // swap pistol/rifle - right trigger2
cmd2 bind "JOY2" "vocalize smartlook" // LS - vocalize STICK1
cmd2 bind "JOY3" "+zoom" // RS click - Rifle Zoom STICK2
cmd2 bind "JOY17" "motd"
cmd2 bind "JOY4" "gameui_activate"[table]
config de um joystick de pc comum:
bind "ESCAPE" "cancelselect"
bind "`" "toggleconsole"
bind "START" "gameui_activate"
bind "TAB" "+showscores"
bind "SPACE" "+jump"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "h" "motd"
bind "m" "chooseteam"
bind "c" "+voicerecord"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "+mouse_menu QA"
bind "y" "messagemode"
bind "z" "+mouse_menu Orders"
bind "c" "+duck"
bind "SHIFT" "+speed"
bind "F1" "Vote Yes"
bind "F2" "Vote No"
bind "F5" "jpeg"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+zoom"
joystick 1
joy_advanced "1" // use advanced joystick options (allows for multiple axes)
joy_name "L4D2 Playstation2 Joystick Configuration"
joy_advaxisx 3 // x-axis controls GAME_AXIS_SIDE (strafing left and right)
joy_advaxisy 1 // y-axis controls GAME_AXIS_FORWARD (move forward and back)
joy_advaxisz 2 // z-axis is treated like a button
joy_advaxisr 4 // r-axis controls GAME_AXIS_PITCH (look up and down)
joy_advaxisu 0 // u-axis controls GAME_AXIS_YAW (look left and right)
joy_advaxisv 0 // v-axis is unused
joy_forwardsensitivity -1.0 // movement sensitivity
joy_sidesensitivity 1.0
joy_forwardthreshold 0.1 // movement dead zone settings
joy_sidethreshold 0.1
joy_pitchsensitivity 1.0 // look sensitivity
joy_yawsensitivity -1.5
joy_pitchthreshold 0.1 // look dead zone settings
joy_yawthreshold 0.15
joy_variable_frametime 1
joy_autoaimdampenrange 0.85
joy_autoaimdampen 0.5
joy_lowend 0.65
joy_lowmap 0.15
joy_accelscale 3.0
joy_accelmax 4.0
joy_response_move 5
joy_response_look 1
joy_autoaimdampen 0.3
joy_autoaimdampenrange 0.85
joyadvancedupdate // advanced joystick update allows for analog control of move and look
// controller1 bindings
+jlook // enable joystick look
bind "JOY3" "+jump;+menuAccept" // (A) button - Jump -menuAccpt allows us to make selections on hud menus
bind "JOY2" "+reload" // (B) button - Reload
bind "JOY4" "+use" // (X) Use
bind "JOY1" "lastinv" // (Y) button - swap pistol/rifle or z_abort -used to respawn as a ghost.
bind "JOY6" "+attack" // RT - Main weapon - Primary trigger
bind "JOY5" "+attack2" // LT - Melee
bind "JOY8" "+lookspin" // RB - Fast 180 spin
bind "JOY7" "toggle_duck" // LB - Duck - is also used to give objects to people.
// bind "JOY11" "vocalize smartlook" // LS - vocalize
bind "JOY12" "+zoom" // RS click - Rifle Zoom
// Fixed bindings, do not change these across joystick presets
bind "JOY9" "togglescores" // (back) button - scores
bind "JOY10" "gameui_activate" // (start) button - pause
bind "POV_UP" "+menuUp" // Hud menu Up
bind "POV_DOWN" "+menuDown" // Hud menu Down
bind "POV_UP" "impulse 100" // DPad Up - Toggle flashlight
bind "POV_LEFT" "slot3" // DPad Left - grenade
bind "POV_RIGHT" "slot4" // DPad Right - health
bind "POV_DOWN" "slot5" // DPad Down - Pills
// 自創 投票/麥克風指令
alias "voteyes2" "Vote Yes"
alias "voteno2" "Vote No"
alias "-joyvote2" "bind JOY7 toggle_duck;bind JOY8 +lookspin;bind JOY10 gameui_activate;vocalize smartlook"
alias "+joyvote2" "bind JOY7 voteyes2;bind JOY8 voteno2;bind JOY10 +voicerecord"
bind "JOY11" "+joyvote2"
// controller2 bindings
cmd2 +jlook // enable joystick look
cmd2 bind "JOY3" "+jump;+menuAccept" // (A) button - Jump -menuAccpt allows us to make selections on hud menus
cmd2 bind "JOY2" "+reload" // (B) button - Reload
cmd2 bind "JOY4" "+use" // (X) Use
cmd2 bind "JOY1" "lastinv" // (Y) button - swap pistol/rifle or z_abort -used to respawn as a ghost.
cmd2 bind "JOY6" "+attack" // RT - Main weapon - Primary trigger
cmd2 bind "JOY5" "+attack2" // LT - Melee
cmd2 bind "JOY8" "+lookspin" // RB - Fast 180 spin
cmd2 bind "JOY7" "toggle_duck" // LB - Duck - is also used to give objects to people.
// cmd2 bind "JOY11" "vocalize smartlook" // LS - vocalize
cmd2 bind "JOY12" "+zoom" // RS click - Rifle Zoom
// Fixed bindings, do not change these across joystick presets
cmd2 bind "JOY9" "togglescores" // (back) button - scores
cmd2 bind "JOY10" "gameui_activate" // (start) button - pause
cmd2 bind "POV_UP" "+menuUp" // Hud menu Up
cmd2 bind "POV_DOWN" "+menuDown" // Hud menu Down
cmd2 bind "POV_UP" "impulse 100" // DPad Up - Toggle flashlight
cmd2 bind "POV_LEFT" "slot3" // DPad Left - grenade
cmd2 bind "POV_RIGHT" "slot4" // DPad Right - health
cmd2 bind "POV_DOWN" "slot5" // DPad Down - Pills
// Vote/Voice chat bindings
alias "voteyes" "cmd2 Vote Yes"
alias "voteno" "cmd2 Vote No"
alias "-joyvote" "cmd2 bind JOY7 toggle_duck;cmd2 bind JOY8 +lookspin;cmd2 bind JOY10 gameui_activate;vocalize smartlook"
alias "+joyvote" "cmd2 bind JOY7 voteyes;cmd2 bind JOY8 voteno;cmd2 bind JOY10 +voicerecord"
cmd2 bind "JOY11" "+joyvote"
// Edit : CXX.LIU
// All official configs, except the "Vote/Voice chat bindings"
// When hold L3, L1=Yes, R1=No, Start=Voice Chat
7.(somente para quem usa controle de ps3) o controle de ps3 é o melhor de todos para jogar o l4d2,porém ele não funfa no windows,então para faze-lo funcionar baixe este programa : http://dl.qj.net/playstation-3/tools-and-utilities/sixaxis-driver-for-pc.html . e depois clique no icone ps3sixaxis_en.exe,uma janela preta vai aparecer e desaparecer,depois disso segure o ''ps button'' (o botão do meio do ps3) por 5 segundos e o controle de ps3 irá funcionar no seu pc =D
PARTE DIFERENTE DO L4D2:
8. entre no menu principal do game e vá no console,então digite:
exec 360controller
ss_enable 1
ss_splitmode 1 (ou 2,porém o 2 requer um monitor widescreen)
ss_map (nome do mapa)
Prontinho! seu jogo será carregado e assim que terminar vai jogar de 2!!!
Mas...
E se eu quiser jogar eu,meu amigo e outros caras do garena?
entre em um servidor,digite no console:
ss_connect
cmd2 jointeam (1,2,3)
E estará jogando splitscreen online...
Observação: não sei por que é necessário 2 controles,se o player 1 está no teclado,e o 2 somente em UM controle,não sei para que serve o outro,porém se você não deixar 2 controles conectados,o controle que você quer que o player 2 jogue,não irá funfar...
Observação 2 : somente dei um control c + control v do meu outro post do l4d2 até o passo 7,pois o passo 8 em diante é um método DIFERENTE DO L4D2,então fiz a mão...
Conclusão: é realmente um pouco difícil jogar splitscreen,mas os resultados são grandiosos!!!